Service Pack 3 Now Available for Vectorworks 2021

Posted by Alex Altieri on 3/16/21 10:40 AM  |  5 min read time
Alex Altieri
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It’s that time of year — Service Pack 3 is now available for all English-based versions of Vectorworks 2021, including Vectorworks Architect, Landmark, Spotlight, Designer, Fundamentals, Braceworks, ConnectCAD, and Vision.

Vectorworks users can install Service Pack 3 by opening the software and clicking “Check for Updates” from the Vectorworks menu (Mac) or under the Help menu (Windows).

Featured Projects for Vectorworks 2021

Our focus with Vectorworks 2021 is delivering designers the simplicity to design the complex — and Service Pack 3 continues with the mantra, offering connections to some game-changing applications that are sure to make workflows simpler and more efficient.

READ MORE: Vectorworks 2021 Featured Projects
Entertainment Landscape Architecture Interiors

 

“The release of Vectorworks 2021 Service Pack 3 exemplifies our focus to provide quality and performance improvements for the industries we serve and ensure designers that their workflow is always fully supported. Our dedication lies in partnering with applications that provide innovative technology solutions. From BIM workflows to entertainment industry product improvements and supporting further integrations with the GDTF standard, we continue to deliver solutions and progressive workflows giving designers freedom to bring their visions to life.” - Vectorworks Chief Technology Officer Steve Johnson

 

Read on to find out what the release means for Vectorworks users!

Unreal Engine Partnership Creates Real-time Rendering Connection to Twinmotion

With Service Pack 3, Vectorworks users now have a high-quality method for exporting 3D BIM and design models to Twinmotion®, Unreal Engine, and other Epic Games products that support the Datasmith file format. Using the Datasmith SDK ensures greater fidelity of model exports to these real-time rendering applications. For Mac users, this connection makes it possible to connect the most popular design software with the most desired real-time rendering solution available on Mac today.

“Vectorworks’ new integrations with Twinmotion and Unreal Engine helps users go from creating models to deploying stunning real-time rendered scenes faster than ever before.”  - Unreal Engine, Epic Games VP and General Manager Marc Petit.

Save Time in BIM Model Exchange Workflows with a New Solibri Direct Connection and IFC Export Improvements

Vectorworks’ partnership with its Nemetschek sister company, Solibri®, brings architecture and landscape architecture users a new Solibri Direct connection. This two-way connection creates a live sync of a Vectorworks BIM model to its corresponding IFC model in Solibri Office for model verification, checking, and coordination. Changes made to the Vectorworks model geometry or data immediately synchronize with the IFC model. Customers also have the option to choose what type of changes to send to Solibri. When running a model check or verification in Solibri, identified problems will sync with Vectorworks so customers can easily make changes. Solibri Direct makes model coordination and checking faster and more effective.

“At Solibri, we believe in a future of better builds and understand that BIM users need a wide range of solutions that work seamlessly; therefore, we build our products so they can be easily integrated with other providers. We have partnered with Vectorworks, our Nemetschek sister company, so we can make quality available to designers when they need it the most —while they are designing. Solibri Direct brings BIM quality closer to Vectorworks users. By exchanging live data between the two solutions, an architect can review their project to ensure it complies with certain quality standards or regulations. Solibri Direct is not just a one-way street; it will send information back and highlight the objects that need to be reviewed in Vectorworks, so the designers can continue with their work.” - Solibri Product Director Juan Rodríguez

This service pack also includes improvements to the base quantities included for IFC export. Common objects including roofs, slabs, hardscapes, landscape areas, and columns now have accurate base quantities assigned by default. This provides better interoperability with software packages that do Quantity Takeoff (QTO) calculations, and 4D and 5D BIM simulations.

Improved Project Collaboration on Vectorworks Cloud Services

Collaborating with team members and project stakeholders in different locations is more important now than ever. Project sharing and collaboration has been enhanced with the Vectorworks Cloud Services folder sharing capabilities. With the new “Sync and Edit” permission, participants can sync a shared folder to their local desktop computer, enabling workflows that require multiple users to access and edit files stored in a common location. This means that for Vectorworks Architect, Landmark, Spotlight, and Designer users, project sharing and workgroup folders are now supported.

Edit and Update GDTF (General Device Type Format) Fixtures Directly in Vectorworks Spotlight    

The GDTF Fixture Builder, created by the GDTF Group and available at www.gdtf-share.com, is a web-based tool that helps users and lighting manufacturers create .GDTF files that adhere to DIN SPEC 15800. Vectorworks Spotlight now includes access to the GDTF fixture builder directly within the Vectorworks interface, which lets customers update all instances of GDTF lighting devices directly from the design interface, drastically improving workflow efficiency. An internet connection is not required.

Vectorworks 2021 Service Pack 3 also includes fixes to Schematic Views in Vectorworks Spotlight and additional quality fixes detailed in the tech bulletin.

Read the Bulletin

Topics: Product Launch, News

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