When it comes to Vectorworks software, we always strive for quality, but for the 2018 latest release, we also wanted to focus on connection.
We’ve told you all about the new features in Vectorworks 2016 over the last few months, but as the proud creators of this new line of design software, we may be a little biased. That’s why we wanted to share an unbiased review by John Helm, architect and co-founder of Helm & Melacini Architects, who used his 30+ years of experience in the industry to test the value of Vectorworks 2016’s new features and updates.
Topics: Architecture, product review, product reviews, resources, Subdivision Modeling, Subdivision Surfaces, Vectorworks Architect, 3D Modeling, Architosh, Community, Helm & Melacini Architects, John Helm, Vectorworks 2016
As a designer, you’re always on the lookout for ways to more clearly express your vision for the built environment, and at Vectorworks, we’re always making tools to help you reach this goal. That’s what inspired the creation of subdivision surface modeling, a technique based on Pixar Animation Studios’ OpenSubdiv library that allows you to push, pull, mold, and manipulate objects into any form imaginable. Ready to get started? Check out these introductory training videos and take your first steps into the world of subdivision surfaces.
Topics: Edit Subdivision tool, Education, Pixar Animation Studios, Planet Vectorworks, resources, Subdivision Modeling, Subdivision Surfaces, Tech Roundup, @VectorworksHelp, 3D Modeling, OpenSubdiv Library, Vectorworks 2016